League Night Number 2

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League night no. 2 is in the books. Some good scoring and good competitive games.
We had a couple of technical issues last night. On WOZ, the slingshot was registering which prevented people from scoring the skill shot. The problem was discovered after a few people had played their first ball. We decided to fix the issue and re-start the games for that group.
There was a second issue with Monopoly that was not discovered until everyone in the group had finished playing their games. The upper saucer was not registering or possibly registering intermittently. Since that problem was discovered after the games were complete, we decided to give the players in that group the choice of keeping their current score or replaying the game.
We try to make the rulings fair to everyone and I think we got it right this time.
Any suggestions on how to handle these issues in the future are welcome.

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